Bile Demons crave 6 Chickens every 4500 Turns. The challenge of retaining Bile Demons is not their salary, a modest 406 gold at level 10, but their Lair space requirements, the fairly-high cost of training them, and their excessive use of the Hatchery. Bile Demons' massive weight means that they are not affected by Wind, so they are especially good to throw in against an enemy Priestess. Bile Demons should not be paired with any melee-bound allies that can be harmed by poison gas.Īt level 4 they learn Fart, a unique area-of-effect spell that works like Poison Cloud at melee range and does not hurt allies, but they will continue to use their Poison Cloud as well in their attack rotation. They work especially well in groups, since these poison gas clouds stack and can wipe out whole teams of foes that close in. If they don’t get enough food, they will get angry and sleep until food arrives."īile Demons are powerful combatants, with ample health, access to area-of-effect gas spells (to which they are immune), and morning stars chained to their horns, which deal decent damage. Also, their primary job is manufacturing. Despite this, they are excellent fighters and as hard as nails. General Information ( Dungeon Keeper) "A very big, red, greedy creature that eats you out of house and Dungeon if you are not careful. 2 General Information (Dungeon Keeper 2).
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